1. Applications of Force-Feedback Interfaces in Virtual Reality
Hostile environments (e.g., shielded chambers containing radioactive materials, outer space, the deep sea, etc.) are not the only places inaccessible to humans. This is also true of immersive environments generated and simulated by computer, which form the basis of what is known as virtual reality—defined in 2023 by the CLARTE Applied Research Center as “the body of sciences and technologies that allow a user to feel present in an artificial environment […] which may be imaginary, symbolic, or a simulation of certain aspects of the real world” .
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Applications of Force-Feedback Interfaces in Virtual Reality
Bibliography
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(1) - CLARTÉ - Site web - https://www.clarte-lab.fr/ (consulté en déc. 2023).
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(2) - BASTIEN (L.) - L'histoire de la VR en 8 étapes : de la science-fiction à votre salon. - realite-virtuelle.com...
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