ABSTRACT
Artificial intelligence and parallelism are the two major domains at the basis of the object-oriented language. Software engineering, simulation and programming languages for the Web have also contributed to this technical advance. Such is the context in which object-oriented languages are dealt with in this article. The basic concepts as well as the object approach in general are presented. Based on the knowledge of the traditional programming language the object, class, message and heritage are detailed. This article ends on the demonstration of the object approach via an example of application and the rule of conduct to be adopted.
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INTRODUCTION
This document covers the basic notions of object languages, and the object approach in general. Based on a minimal knowledge of a classical programming language, we present the basic notions present in any object-oriented language, i.e. the concepts of object, class, message and inheritance. Then, using a typical application, we compare a traditional decomposition, a data-driven decomposition and an object decomposition of a program.
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Object approach