5. Real-time, live, GPU optimization and AI
This section aims to explore a real-time exploitation of captured
data, either directly from recorded RGB-D raw data, or live from camera
feeds.
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[TE 5 990]
.
Each camera generates at least hundreds of thousands of data items
per frame, i.e. 30 times per second. The application of filters to
improve quality, remove occlusion...
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Real-time, live, GPU optimization and AI