2. Interface classification
2.1 Typology
A wide range of possibilities is available. Interface design is constantly evolving. We distinguish between :
material interfaces (e.g. de facto interfaces, (§ 2.2 ), involving one or more proprioceptive stimuli;
immaterial interfaces, such as timers, which, depending on the hold time or repetition of an action, activate different functions on the same interface. Memory is called upon.
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Interface classification
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