3. Use
3.1 Challenges for use
Optimal use of immersive media must take into account factors such as content quality, presentation and distribution, as well as human factors ( 5.4) (
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Bibliography
- (1) - Report ITU-R BT.2420-0 - Collection of usage scenarios and current statuses of advanced ilmmersive audio-visual systems. - https://www.itu.int/dms_pub/itu-r/opb/rep/R-REP-BT.2420-2018-PDF-E.pdf (2018).
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