Memory evolution
Fully programmable graphics processors (GPU)
Quizzed article REF: H1013 V1
Memory evolution
Fully programmable graphics processors (GPU)

Authors : Daniel ETIEMBLE, David DEFOUR

Publication date: November 10, 2018, Review date: January 5, 2021 | Lire en français

Logo Techniques de l'Ingenieur You do not have access to this resource.
Request your free trial access! Free trial

Already subscribed?

5. Memory evolution

Another important aspect of graphics processors is the routing of data to the computing units. In this section, we detail developments in memory structuring and transfer mechanisms.

5.1 Hierarchy

As soon as they were introduced with the Tesla architecture, several differences from the classic CPU operating model were introduced. Firstly, from the outset, the register bank operated exclusively in vector mode, serving in particular as an operand collector. In other words, the registers can be seen as a micro-cache designed to serve pipelined computing units. Secondly, to improve throughput to the units, several types of memory have been introduced: registers, local memory, shared memory, global memory, constant memory and texture memory. Each of these memories...

You do not have access to this resource.
Logo Techniques de l'Ingenieur

Exclusive to subscribers. 97% yet to be discovered!

You do not have access to this resource. Click here to request your free trial access!

Already subscribed?


Article included in this offer

"Electronics"

( 262 articles )

Complete knowledge base

Updated and enriched with articles validated by our scientific committees

Services

A set of exclusive tools to complement the resources

View offer details