Basic mechanisms
Object languages
Article REF: H2510 V1
Basic mechanisms
Object languages

Author : Jean-François PERROT

Publication date: March 10, 1995 | Lire en français

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2. Basic mechanisms

2.1 Computer objects

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2.1.1 Simulation and the notion of object

As we said, the aim is to make a program function not as an algorithm, but as the animation of a reduced model. This model is built from computer entities that "faithfully" reproduce real-world objects 2.1.4

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