THE I2I METHOD: "Interaction and Immersion for Innovation".

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TE5910 V1 Article

THE I2I METHOD: "Interaction and Immersion for Innovation".

Authors : Simon RICHIR, Philippe FUCHS

Publication date: August 10, 2006 | Lire en français

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ABSTRACT

 

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AUTHORS

  • Simon RICHIR : Professor at the École Normale Supérieure des Arts et Métiers (ENSAM) - Presence & Innovation Laboratory ENSAM Angers-Laval

  • Philippe FUCHS : Professor at École des Mines de Paris (EMP) - Virtual Reality and Augmented Reality Team (EMP)

 INTRODUCTION

A new design method for applications using virtual environments is proposed. I 2 I enables us to design an innovative virtual reality system that effectively simulates certain aspects of the real world for the user, under optimum conditions of cost, time and quality. In such a system, the user, stimulated by all his sensations, intuitively understands the actions he has to perform. The disciplinary fields involved in meeting such a challenge are numerous, and not limited to the usual design professions.

For more information, please refer to the "Virtual Reality" section of the Signal Processing and its Applications (TEB) booklet in Techniques de l'Ingénieur.

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